Archives for category: Testing

One of my personal project that started off as a thought experiment is slowly turning into reality.  One of the ideas was to see what would happen if I turned up all the best practices to 11  and see what happened. The other part of it was that it was an excuse to use some technologies that I wasn’t that familiar with and learn something new. There were a couple of surprises, some of them very pleasant.  Among them was how much starting load and performance testing early impacted the architecture of the project.

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One of the arguments that I see a lot in favor of Test Driven Development is that it helps deliver higher quality software more quickly. The more I projects I take part in or observe, I realize that this is only half true, and less than half true for Agile projects. I’m not saying that TDD has no place in Agile projects, just that it has a very specific place and time.

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Halfway between single class unit testing and end to end acceptance testing is a grey area that for now I’m calling Unit Acceptance Testing. Basically it’s a unit test that instead of isolating a single class or layer under test, tests several layers and the way that they interact.

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